World Creator

The World Creator Plugin provides a simplified workflow to import GeoTIFF files into the Unreal Engine for generating landscapes based on real world locations. Furthermore the geo information from the GeoTIFF is used to contact the OpenStreetMaps API and generate procedural meshes from this data, aligning it and placing it onto the landscape.


  • Custom GeoTIFF Importer
  • Automatic Landscape Recreation with correct dimensions calculated from GeoTIFF data
  • Background OpenStreetMap Data Download (Multiple Downloads if too large for OSM API)
  • Custom Importer for OSM Files
  • Procedural Mesh Generation from OSM Data
  • Autonomous Mesh Alignment to Landscape
  • Plugin will be free and Open Source

Technical Realization:

The plugin was coded in UE4 primarily in C++.